Guides

Sephiria Game Cover

Basic Guide to Sephiria

By FireBrotherMay 20, 20258 min read
guidebeginnerbasicsstatscostumesachievementsdungeonnodes

This guide is authored by FireBrother and covers version 0.7.31 with updates for 0.7.35.

Introduction

This Guide will cover some basics and contains some tips/tricks for beginners as well as the guide for 13 achievements (for the moment of Alpha).

General Information

Stats

Common Stats

HP

  • Initial value: 50
  • You die if it reaches 0.

MP

  • Initial value: 50
  • Used by spell books, special attacks or blocking with shield.
  • MP regeneration defines how quickly it restores: MP regeneration/10 seconds.

Defense

  • Initial value: 0
  • Damage received is reduced by a percentage depending on defense level. Higher defense = more damage reduction.

Evasion

  • Initial value: 0
  • Ignores damage based on avoidance probability. Like defense, evasion probability decreases at higher levels.

Critical Strike Chance / Critical Damage

  • Initial Value: 0% / 50%
  • All damages (except companion attacks) can cause critical strikes, increasing damage by Critical Damage Percentage.

Attack Speed

  • Initial Value: 100%
  • Adjusts the speed and magic casting of weapon attacks.

Move Speed

  • Initial Value: 100%
  • Adjusts movement speed.

Dash Recovery Speed

  • Initial Value: 100%
  • How quickly consumed dash recovers.
  • Number of Dashes: Initial Value 2

Barter

  • Initial Value: 0
  • Adjusts merchant prices.
  • Purchase: Actual Cost = 100% - Barter × 1%
  • Selling: Actual Price = 50% + Barter × 0.4%

Luck

  • Initial Value: 0
  • Increases probability of higher-class items appearing. Probability = Luck × 1.16%

Experience Drop

  • Initial Value: 100%
  • Increases dropped experience from mobs.

Leaf Drop

  • Initial Value: 100%
  • Increases leaves obtained in dungeon (Currency).

Special Stats

Physical/Flame/Cold/Lightning Damage

  • Initial Values: 20 each
  • Four damage types representing default values. Actual damage = coefficients × damage type + fixed damage.

Damage

  • Universal Damage Boost: Initial Value 100%
  • Adjusts final damage regardless of type.

True Damage

  • Initial value: 0
  • Added after all other calculations. Defense, damage boost, and critical hits calculated after this.

Weapon

  • Weapon Damage: Initial value 100%
  • Normal Attack Damage: Initial value 100%
  • Dash Attack Damage: Initial value 100%
  • Special Attack Damage: Initial value 100%

Magic

  • Magic Damage: Initial value 100%
  • Magic Haste: Initial value 0 (1% = 1pt, 200% = half cooldown)

Steal

  • Life Steal: Initial value 0 (Damage × 0.1% × Life Steal Points)
  • MP Steal: Initial value 0

Tips and Advices

  • Press Esc → Journal to see all unlocked Artifacts, Tablets, Weapons, and upgrades. (v0.7.32+: Miracles also shown)
  • Skeleton HP is fixed at 50 — HP artifacts/miracles don't affect it. Use HP-decreasing artifacts as they only give beneficial effects.
  • Magic damage ONLY affects spells, not elemental damage
  • Click Q/E on artifacts to adjust levels in preview
  • Kill the vampire bat last — it reduces Barter by 10 and disables the Iron Maiden
  • Recruit Colin to distract bosses as a punching bag

Dungeon (Tower) Structure

Each floor follows this pattern:

  1. Starting Room: Every floor begins with a designated starting area
  2. Node Selection (3 Options): Choose from three paths
  3. Boss Room: Face the floor boss
  4. Repeat: Starting Room → Node Selection → Boss Room

Fixed Store: On every floor except the first, a fixed store appears at the start. Includes a Training Doll to test damage.

Nodes

Node Types

TypeDescription
Level UpGreen light granting instant level-up
ArtifactRoom with Artifact choice
EnchantmentAltar room enhancing artifact levels (1-3 uses)
TabletRoom with Tablet choice
MoneyMoney box containing currency
Green HeartIncreases max HP by 15
AnvilUpgrade your weapons
DiceReroll item rewards (unlocked via Destiny Inscription)
ShopMerchant NPC
Tree RootsUnique node for obtaining one Miracle
ObeliskRandom stat increases/decreases
FountainGreen = XP, Gold = money, Red = spawns monsters
ColinNPC selling artifacts for 500 leaves
Blood DonationPay 33% HP to Iron Maiden for artifacts

Node Additional Options

ModifierDescription
DerangementDouble knife icon — enemies randomly enhanced
Mini BossGray skull — mini-boss appears
ArenaLinear layout with 3-4 enemy waves
Secret RoomFind cracked walls and strike them
Lucky CloverChoose +6 HP or +4 Defense
Wandering MerchantRat NPC with 10% worse prices
Pocket DimensionUnlock 9 artifacts with Sapphires

Destiny Inscription

The Destiny Inscription is a skill tree for character upgrades. Upgrading nodes is free or requires Sapphires (earned upon death).

Key Details:

  • Follow the path between hexagons for upgrades
  • Unlock the next upgrade by upgrading the previous one

Village Upgrades

UpgradeEffect
Home RepairsUnlocks Talents
Terrain RecoveryUnlocks Willpower talent (Luck)
Magic WorkshopAdds 2 potion slots to backpack

Character Upgrades

UpgradeEffect
Talent Points25 total points for abilities
Dice4 upgrades, up to 6 dice at start
Level Up Restoration3%/6%/9%/12% HP restore on level up
Rylie's GiftPermanent starting potion
Increase HP+5/+10 HP (20 total)
MP Regeneration+3/+6 MP regen
Seed Money+200/+400 starting leaves
New ArtifactsUnlocks new artifacts
Extra Experience Drop+10% XP from mobs
Expanding Pouch+1/2/3 inventory slots (6 total)
Chest of PossibilitiesGet 3 merchant items for 2 Sapphires

Miracles

Miracles are obtained from the unique Tree Roots node (appears once per dungeon). There are 18 miracles available.

Update 0.7.32: View all miracles in Esc → Journal → Miracle

Costumes

There are 17 costumes total:

Default Costumes (8)

NameDescription
Pink BunnyDefault
Armored BunnyDefault
Brown RabbitDefault
Braided Hair RabbitDefault
Orange RabbitDefault
Red-Hooded RabbitDefault
White RabbitDefault
Wing-Eared RabbitDefault

Unlockable Costumes (6)

NameUnlock Requirement
Red-Clothed CatFire Damage up to 50
Red FoxAcquire 10+ tablets in one adventure
FrogLightning Damage up to 50
MoleDefeat 300 fanatic moles
White WolfDefeat Pillager Leader 5+ times
Wizard BunnyKill 50 enemies with magic

Secret Costumes (3)

NameUnlock Requirement
SkeletonEndure 333 cumulative damage in one run
Wingless BatComplete 5 Blood Donation events
Adventurer BunnyOwn "Dungreed" on Steam

Secrets

Secret Room

Find cracked walls (often at the top) and approach/strike them to reveal hidden rooms containing:

  • Money boxes
  • Artifact/Slab rewards
  • Dice
  • Rare potion boxes

Hidden Costumes

Three secret costumes with unique unlock requirements:

  1. Skeleton — Endure 333 cumulative damage in one run
  2. Wingless Bat — Complete 5 Blood Donation events
  3. Adventurer Bunny — Own Dungreed on Steam

Achievements

AchievementHow to Unlock
DIYRepair house (unlock in Destiny Inscription)
Stronghold ExplorationKill first floor boss
TravelerFind a hidden room
Sky of the Roofless TowerKill second floor boss
Where the Blue Being LivesFind the Pocket Dimension
This Is Not StalkingDefeat 3rd floor boss
Enlightened ScholarKill final boss (4th floor)
Chapter ITalk to tree after first Askard kill
Endless BombsEncounter Demolition Expert (Chapter II+)
Hunting DuelEncounter Shadow Blade (Chapter II+)
Qliphoth ContractorKill Mutated Askard
Chapter IIComplete Chapter II
Soul PlanComplete quest with Perr at carrot farm